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See:
Description
| Interface Summary | |
|---|---|
| ContainerWatcher | Interface implemented by mods that wish to be notified when the item they are attached to has its container changed. |
| ContentsWatcher | Interface implemented by mods that wish to be notified when an item is added to or removed from the container they are attached to. |
| ContextKey | Interface for capabilities that enable entry to entry controlled contexts. |
| ContextMod | Marker Interface for mods that may be attached to contexts. |
| ContextShutdownWatcher | Interface implemented by objects that wish to be notified when their containing context is about to be shutdown. |
| EphemeralUserFactory | Interface implemented by objects that can synthesize ephemeral User objects on demand. |
| GeneralMod | Marker Interface for mods that may be attached to any object. |
| InternalObject | Interface implemented by static objects that wish to have access to the internal state of the server, and rather than being self-contained entities. |
| ItemMod | Marker Interface for mods that may be attached to items. |
| ObjectCompletionWatcher | Interface implemented by mods that wish to be notified when their object creation is finished. |
| Position | Interface type for position description information. |
| PresenceWatcher | Interface implemented by mods that wish to be notified when the presence of other users in a user's social graph changes. |
| UserFactory | Interface implemented by objects that can produce User objects on demand, either by manufacturing them from whole cloth or by fetching information from an external data store. |
| UserMod | Marker Interface for mods that may be attached to users. |
| UserWatcher | Interface implemented by objects that wish to be notified when users arrive in or depart from context. |
| Class Summary | |
|---|---|
| AdminObject | Abstract base class for internal objects that want to be addressable in messages delivered over internal (i.e., behind the firewall) communications connections to the server. |
| BasicInternalObject | Utitlity base class for internal objects, providing a general implementation of the InternalObject interface that should be suitable for most uses. |
| BasicObject | Base class of the fundamental addressable objects in the Context Server: context, user, and item. |
| CartesianPosition | Position class representing an integer (x,y) coordinate on a plane. |
| Context | A Context is a place for interaction between connected users. |
| Contextor | Main state data structure in a Context Server. |
| ContextServerBoot | The Elko boot class for the Context Server, the basis of Elko applications built on the context/user/item object model. |
| GeoPosition | Position class representing a latitude/longitude position on the surface of the earth. |
| InternalActor | Actor for an internal connection to a context server from within the server farm. |
| Item | A Item is an application object contained by a context or a user (or another Item) but which is not a context or user itself. |
| Mod | Abstract base class to facilitate implementation of application-specific mods that can be attached to basic objects (contexts, users, and items). |
| Msg | Utility class consisting of static methods that generate various generally useful messages that can be sent to the client. |
| User | A User represents a connection to someone entered into a context from a client. |
The Elko Context Server.
The Context Server loads and runs applications contexts for users. Configured contexts (and the items they contain) are what constitute actual Elko user applications.
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